Gnomos Mix Royal Edition

Rules of the game

Configurable RTP with bet: 70%-80%-90%

PLATFORM: ONLINE

1. INTRODUCTION

The specifications are given for the desktop game version; for additional information on button layout and functions of the mobile version, see section 4.2 Mobile Interface.

It is a single-player arcade machine in which, through the amount of the game, you have a time of use and enjoyment, and also occasionally, cash prizes.

The default cost per game is €0.20. Bets are configurable by the operator (who can disable betting if desired). Possible bets are €0.20, €1, €5, €10, and €25.

The game consists of two parts: the lower game is the main game, and the upper game is the secondary game. To play both games, you need a balance, and additionally, for the upper game, you need Bonuses, which can be obtained in the main game, the Bonus game, and also in the upper game, as we will see later.

The image above shows the game screen layout, with the pushbuttons at the bottom of the screen, current time indicator, AUTO-PLAY and AUTO-RISK buttons, the main game reels with the payline marked in red in the center position, payout plan, nudge indicator, PRIZE value indicator, BONUSES, BALANCE and the MESSAGE/RISK PLAY marquee.

2. LOWER GAME

This is the machine's basic game, played on three reels with 16 symbols each, with prizes on the center line, nudges, and holds. Players can play whenever they wish and have sufficient funds by pressing PLAY.

This machine allows you to select your bet using the BET button located at the bottom of the screen or by tapping the icons for each bet. The possible bets (depending on the operator's settings) are: €0.20, €1, €5, €10, €25.

To begin the game, you must have sufficient funds to cover your selected bet and press the PLAY button. As mentioned previously, the main (lower) game takes place on the machine's lower reels, spinning them all and stopping on one of the many possible combinations. At the end of the game, the machine will indicate to the player whether they have won a prize.

When selecting a bet, the possible prizes will be highlighted on the screen, lighting up according to the player's choice.

2.1. Auto Play

The player has a mechanism to automatically start the game called AUTOPLAY, the purpose of which is simply to start a new game as soon as the previous one has finished. Pressing the AUTOPLAY button opens a menu where you can select the number of games you want to play automatically (up to a maximum of 100).

With the indicator light in green (ACTIVATED) once the game is finished, a new game will begin with the current bet as long as the player has enough balance to cover it.

The AUTO-PLAY button can be combined with the AUTO-RISK button, which is explained in section 2.6.1.

The player always has the option to disable auto-play mode by pressing the AUTO-PLAY button or by pressing PLAY.

2.2. Roller arrangement

The lower game consists of three reels with 16 symbols each and a prize on the center line. Their arrangement is as follows:

Position

Left Roller

Central Roller

Right Roller

0

Red Diamond

Blue Diamond

Red Diamond

1

Plum

Grapes

Bell

2

Blue Diamond

Red Diamond

Green Diamond

3

Bell

Bono

Bono

4

Bono

Bell

Plum

5

Grapes

Access to minigame

Grapes

6

Plum

Lemon

Orange

7

Bell

Plum

Lemon

8

Access to minigame

Green Diamond

Blue Diamond

9

Green Diamond

Orange

Bono

10

Orange

Access to minigame

Lemon

11

Grapes

Plum

Plum

12

Green Diamond

Red Diamond

Access to minigame

13

Orange

Bono

Grapes

14

Lemon

Orange

Bell

15

Access to minigame

Lemon

Access to minigame

2.3. Earnings Plan

Depending on the resulting combination on the center line, the player will win a prize according to the following payout plan. Bets will be configurable by the operator; active bets will have this payout plan:

0.20€

1€

5€

10€

25€

Award 9 - Blue Diamond

50€

1000€

5000€

10000€

25000€

Prize 8 - Red Diamond

10€

200€

1000€

2000€

5000€

Prize 7 - Green Diamond

5€

40€

200€

400€

1000€

Prize 6 - Bells

2€

20€

100€

200€

500€

Prize 5 - Lemons

1.60€

16€

80€

160€

400€

Prize 4 - Oranges

1.20€

12€

60€

120€

300€

Prize 3 - Grapes

0.80€

8€

40€

80€

200€

Prize 2 - Plums

0.40€

4€

20€

40€

100€

Prize 1 - Any Diamonds

0.20€

2€

10€

20€

50€

Bonds

1-2-6

5-10-30

25-50-150

50-100-300

125-250-750

Access to minigame

Access to the Cauldrons minigame (maximum prize = maximum prize of each bet)

2.4. Types of print runs

In the lower game, the following types of rolls can occur:

2.4.1. Direct Award

When any combination of the numbers described in the paytable lands on the center payline, the player wins an instant prize, either cash or bonuses. The machine indicates the prize amount to the player via the indicator (located at the top) designed for this purpose, as well as a flashing of all the lights accompanied by special prize music.

2.4.2. Retention

If, as a result of the game, the player obtains two identical figures on 2 of the 3 reels on the center line, the game program may randomly allow, without changing the bet, that the next game has two of the three reels with the same figure held and that, therefore, the only one that spins is the third reel (this next game does not involve any additional cost).

The game program can automatically hold both reels with matching symbols. If the player does not want this option, or prefers to hold only one reel or none at all, they can use the ADVANCE/HOLD buttons located below the reels to unlock or lock any reel (up to two), thus enabling or disabling its spin in the next game. Similarly, even with all three reels unlocked, the bet for the next game cannot be changed.

After a game played with two or one reel held, the Advances option may be activated, explained in the next point.

2.4.3. Progress

If the player does not win a prize, but the machine detects that a few more spins of any reel could have resulted in a prize or the possibility of holding two reels due to matching symbols, the Nuzzle feature may be randomly activated. Similarly, if a Bonus prize is won and the machine detects that a cash prize could be won with a few more spins, the Nuzzle feature may also be activated. The machine offers a maximum of four Nuzzles, indicated both audibly and visually by lights on the screen. Each Nuzzle corresponds to a positional spin of the selected reel, resulting in the next higher symbol on the payline.

The player will use the ADVANCE/HOLD buttons to move the reel as they see fit. There is also the option to activate AUTO-ADVANCE using the “AUTO” button, which will automatically spin the reels, always resulting in the best possible outcome for the player. If the button is solid, AUTO-ADVANCE is activated; if it is flashing, AUTO-ADVANCE is not.

The Nuzzle feature doesn't always result in a win on the center line; it can also result in two matching reels being held for a second spin with more possibilities. The game program, upon detecting that after Nuzzles (either manually or by activating Auto Nuzzle) the player has landed two matching symbols on two of the three reels, will automatically hold those reels in some cases. It's also possible to activate Nuzzles without winning any prizes.

2.4.4. Nothing

After their turn, the player does not obtain any winning combination or any other option for advancement or retention. The game is over.

2.5. Cauldrons Minigame

The lower game on the machine features a special prize with the "Window" symbol. If the player lands this combination on the middle line, they will access the Cauldrons minigame.

When all three "Window" symbols appear on the payline, three cauldrons will appear on the reels, each with a prize assigned to it. After an animation, these three prizes will be displayed, each within one of the "Window" symbols. The three prizes will then be randomly drawn among the three symbols, and the three reels will be covered with caps. The player must select one of the caps (or one of the cauldrons) by pressing it, using the ADVANCE/HOLD buttons, or by pressing the PLAY button (only one cap can be selected). When a cap is selected, it will rise, revealing the reel with a prize within the "Window" symbol. This prize will be awarded to the player; the remaining prizes will be discarded. If no button is pressed, the game will remain in the same state until the player takes action. If the auto-play button is active, the game will automatically select an element after a few seconds.

The prize that can be obtained in the minigame is as follows, depending on the bet :

0,20€ (0,20€-50€) / 1€ (2€-1000€) / 5€ (10€-5000€) / 10€ (20€-10000€) / 25€ (50€-25000€)

2.6. Bond-Ups

The prizes highlighted in blue in the table will be included in the Sube-Bonos game:

0.20€

1€

5€

10€

25€

Award 9 - Blue Diamond

50€

1000€

5000€

10000€

25000€

Prize 8 - Red Diamond

10€

200€

1000€

2000€

5000€

Prize 7 - Green Diamond

5€

40€

200€

400€

1000€

Prize 6 - Bells

2€

20€

100€

200€

500€

Prize 5 - Lemons

1.60€

16€

80€

160€

400€

Prize 4 - Oranges

1.20€

12€

60€

120€

300€

Prize 3 - Grapes

0.80€

8€

40€

80€

200€

Prize 2 - Plums

0.40€

4€

20€

40€

100€

Prize 1 - Any Diamonds

0.20€

2€

10€

20€

50€

Bonds

1-2-6

5-10-30

25-50-150

50-100-300

125-250-750

1 Voucher ≈ €0.80 (The remaining amount is rounded randomly).

If one of these prizes is won, the machine will offer the player the option to gamble it in a Bonus-Raise game, represented by flashing lights on the lower payout scale. In this game, the player can choose to keep the prize (by pressing the COLLECT button) or gamble it (by pressing the PLAY/ACCUMULATE button on the panel). If the player presses COLLECT, the prize will be added to their balance. If the player presses PLAY/ACCUMULATE, the machine may award the next highest prize on the payout scale or a Bonus amount, which will be displayed in the upper left corner of the screen under the text "Message/Gamble Game".

If the player exceeds the prize threshold for the 3 Bells symbols, the game becomes a seesaw game, offering the player the option of either the next higher or the next lower prize in the payout structure. If the player wins the next lower prize again, the game reverts to the seesaw bonus mode. If the direct prize exceeds the 3 Bells, it will be automatically capped.

If the player wins the prizes highlighted in yellow, the machine will offer them the option to gamble it in a "Raise the Jackpot" game, represented by flashing lights on the lower paytable. In this game, the player can choose to keep the winnings (by pressing the COLLECT button on the lower panel) or gamble them (by pressing the PLAY/ACCUMULATE button on the panel). If the player presses COLLECT, the winnings will be added to the balance counter. If the player presses PLAY/ACCUMULATE, the machine may award the next highest prize on the paytable, or a jackpot, which will be displayed in the upper left corner of the screen under the text "Message/Gamble Game".

The game will end when the player obtains one of the following options:

  • COLLECT : If the player decides to collect the prize, the game ends.
  • BONUSES : If the player obtains Bonuses as a prize for the game, the prize will automatically be converted into an equivalent amount of Bonuses and the game will end.
  • MAXIMUM PRIZE : If the player wins the maximum prize after climbing the payout ladder to the maximum, the prize will be automatically awarded and the game will end.
  • NOTHING : After their roll, the player does not obtain any winning combination or any other option for advancement or retention. The game is over.

2.6.1. Self-Risk

The player has the option to activate AUTO-RISK using the indicator light at the bottom of the screen. With the button activated (GREEN LIGHT), all prizes submitted to the Up-Bonus or Up-Down game will automatically be risked in the Up-Bonus game until it ends.

2.7. Extra Round

The "Bonus Spin" game can be activated automatically and randomly. The player will know this option is activated because the "Bonus Spin" logo will appear in the center of the reels accompanied by a melody.

This game consists of the fact that, after completing a reel spin without winning any prize, the "Extra Spin" logo will appear and another reel spin will be performed automatically, awarding a prize to the player.

The prize won can be wagered on the Sube-Bonos game if it corresponds to any level lower than the Green Diamond. Prizes corresponding to the Green Diamond, Red Diamond, or Blue Diamond symbols are not subject to any type of wagering requirement.

2.8. Bonds

Bonuses earned in the lower game can only be used in the upper game. Here's how to get Bonuses:

  • By winning on the center line, either by getting one Bonus figure, two or all three on the center line.
  • Risking prizes in the Sube-Bonos game.
  • Through the Bonus game.

2.9. Celebrations

The accelerations of the lower game are governed by the following parameters:

0.20€

1€

5€

10€

25€

Prize 9 -

Blue Diamond

HIGH

Prize 8 -

Red Diamond

SOCKS

Prize 7 -

Green Diamond

Prize 6 -

Bells

LOSSES

Prize 5 - Lemons

Prize 4 - Oranges

Prize 3 - Grapes

Prize 2 -

Plums

Prize 1 -

Diamonds

Any

Bonds

2.10. Bonus Game

To make it easier for players to claim bonuses, some bets include access to the Bonus Game from the base game. The Bonus Game button will be highlighted.

This game consists of 4 reels with a central payline, where the first three reels can award Bonuses or nothing. If Bonuses are awarded on the first 3 reels, the fourth reel can multiply the Bonuses won.

2.10.1. Access

The bets that allow access to the Bonus game are the following:

  • 1€, 5€, 10€, 25€

2.10.2. Earnings Plan

Depending on the selected bet, we will have the following winnings plan:

1€

5€

10€

25€

3 Bond Figures

3

15

30

75

2 Bond Figures

2

10

20

50

1 Bond Figure

1

5

10

25

In case of winning a Bonus prize, this may be multiplied by the multiplier that appears on the fourth reel (multipliers from x1 to x10).

2.10.3. Roller arrangement

Position

Left Roller

Central Roller

Right Roller

Roller

Multiplied

r

0

BONO

NOTHING

BONO

X1

1

NOTHING

NOTHING

BONO

X1

2

NOTHING

BONO

BONO

X2

3

NOTHING

NOTHING

NOTHING

X1

4

BONO

BONO

NOTHING

X8

5

BONO

BONO

BONO

X1

6

NOTHING

NOTHING

BONO

X9

7

BONO

NOTHING

NOTHING

X4

8

NOTHING

NOTHING

NOTHING

X5

9

NOTHING

BONO

BONO

X1

10

BONO

NOTHING

NOTHING

X6

11

BONO

BONO

BONO

X1

12

NOTHING

BONO

BONO

X7

13

NOTHING

NOTHING

NOTHING

X3

14

NOTHING

BONO

NOTHING

X2

15

BONO

NOTHING

NOTHING

X10

3. TOP GAME

The upper game is played on the set of 3 reels located at the top. To access this game, once the CHANGE GAME button is pressed, an animation will begin, changing the screen to a new screen where the upper game is played. In this case, you play with the three reels, each with 16 symbols, but the prize is awarded for 8 lines.

This game allows you to place various bets depending on the player's choice and the operator's settings, provided you have sufficient funds and bonuses to maintain the bet. The possible bets are:

  • €20 + 1 Bonus , which implies a starting price of €0.20 plus 1 additional Bonus.
  • 1 € + 5 Bonuses , which implies a starting price of 1 € plus 5 additional Bonuses.
  • €5 + 25 Bonuses , which implies a starting price of €5 plus 25 additional Bonuses.
  • €10 + 50 Vouchers , which implies a starting price of €10 plus 50 additional Vouchers.
  • €25 + 125 Bonuses , which implies a starting price of €25 plus 125 additional Bonuses.
  • €25 + 250 Vouchers , which implies a starting price of €25 plus 250 additional Vouchers.

3.1. Roller arrangement

The upper game consists of three rollers with 16 figures each, arranged as follows:

Position

Left Roller

Central Roller

Right Roller

1

Stem

Seta

Stem

2

Seven Red

Seta

Bono

3

Seta

Seta

Seta

4

Flower

Seven White

Seta

5

Flower

You are Green

Seta

6

Flower

Bono

Seta

7

Seven White

Flower

Seven White

8

Seta

Flower

Flower

9

Stem

Flower

Flower

10

Stem

Seven Red

Flower

11

Stem

Seven White

You are Green

12

You are Green

Stem

Stem

13

Flower

Stem

Stem

14

Flower

Stem

Stem

15

Bono

Flower

Seven Red

16

Seta

Flower

Flower

3.2. Auto Play

As in the previous game, the player has a mechanism to automatically start a game called AUTO-PLAY. Its purpose is simply to start a new game as soon as the previous one has finished. Pressing AUTO-PLAY opens a menu where you can select the number of games you want to play automatically (up to a maximum of 100).

With the indicator light in green (ACTIVATED) once the game is finished, a new game will begin with the current bet provided that the player has sufficient balance and Bonuses to cover it.

The AUTO-PLAY button can be combined with the AUTO-RISK button, which is explained in section 3.9.1.

The player always has the option to disable auto-play mode by pressing the AUTO-PLAY button or by pressing PLAY.

3.3. Earnings Plan

The following details the top-tier winnings plan:

0.20€+ 1 Bono

€1 + 5 Vouchers

€5 + 25 Vouchers

10€ + 50 Bonuses

25€+ 125Bonos

25€ + 250Bonos

Seven Red

100€

1000€

5000€

10000€

25000€

You are Green

20€

200€

1000€

2000€

5000€

10000€

Seven White

10€

100€

500€

1000€

2500€

5000€

Flower

2€

10€

50€

250€

Seta

2€

10€

50€

250€

Stem

2€

10€

50€

250€

Bonds

1-2-3

5-10-15

25-50-75

50-100-150

125-250-375

250-500-750

3.4. Types of print runs

The possible combinations for the top game are:

3.4.1. Direct Award

The player lands any winning combination on any of the machine's eight paylines. The prize won, or the sum of prizes if won on more than one line, is added to the prize counter at the top of the screen. An animation and flashing lights indicate to the player which line or lines resulted in a win and the amount of the prize.

3.4.2. Nothing

The player does not obtain any winning combination on any of the 8 lines that make up the upper game. The game is over.

3.5. Strawberries

amount.

The minigame will display a basket with three smaller baskets beneath it. Strawberries will fall from the large basket and be distributed among the three smaller baskets. A prize will appear in each of the smaller baskets. When all three baskets contain a prize, these prizes will be swapped between the three baskets and then hidden. When hidden, a sign will appear indicating the number of baskets that can be selected. Each selected basket will display a prize. The player can select baskets by tapping on them, using the ADVANCE/HOLD buttons, or by pressing the play button. If the auto-play button is active, the game will automatically select baskets. The final prize will be the sum of all the prizes in the selected baskets; any remaining prizes will be discarded.

The prize that can be obtained in this minigame is as follows, depending on the bet:

  • 0,20€ + 1 Bono (>2€-100€)
  • €1 + 5 Vouchers (>€10-€1000)
  • €5 + 25 Vouchers (>€50-€5000)
  • €10 + 50 Vouchers (>€50-€10000)
  • €25 + 125 Vouchers (>€250-€25000)
  • €25 + 250 Vouchers (>€250-€25000)

3.6. of the Three Options

amount.

Upon entering the game, a leprechaun will appear, displaying coins with associated prizes. The player can either accept the prize (by pressing the "capture" button) or decline it (by pressing the "play" button). If the player accepts the prize, they will win the prize shown on all the coins. If they decline, the leprechaun will disappear, display other coins with prizes, and discard the prize shown previously. The player can discard a total of two rounds of prizes. If the "auto-play" button is active, the game will capture the first prize displayed after a few seconds. If, in addition to the "auto-play" button, the "auto-risk" button is also active, the game will automatically discard each round after a few seconds until only the prizes shown in the last round remain. Occasionally, this mini-game will also award a bonus prize, which will supplement a less advantageous selection. The sum of the prize plus bonuses (the bonus value will be €0.80) will be the maximum prize for each bet. This will be added to the player's winnings.

The prize that can be obtained in this minigame is as follows, depending on the bet:

  • 0,20€ + 1 Bono (>2€-100€)
  • €1 + 5 Vouchers (>€10-€1000)
  • €5 + 25 Vouchers (>€50-€5000)
  • €10 + 50 Vouchers (>€50-€10000)
  • €25 + 125 Vouchers (>€250-€25000)
  • €25 + 250 Vouchers (>€250-€25000)

3.7. Search for the Awards

amount.

The game involves selecting different elements that flash on the screen. The player can select them by tapping on them or by pressing the PLAY button. If the auto-play button is active, the elements will be selected automatically. Each element can hide a prize, a STOP sticker, or a STOPX2 sticker. Each prize displayed by an element will accumulate in the PRIZE counter. The game ends when the player selects all the elements or when one displays the text STOP/STOPX2. If all elements are selected or a STOP sticker appears, the final prize will be the amount accumulated in the PRIZE counter. If a STOPX2 sticker appears, the final prize will be double the amount accumulated in the PRIZE counter during the game.

The prize that can be obtained in this minigame is as follows, depending on the bet:

  • 0,20€ + 1 Bono (>2€-100€)
  • €1 + 5 Vouchers (>€10-€1000)
  • €5 + 25 Vouchers (>€50-€5000)
  • €10 + 50 Vouchers (>€50-€10000)
  • €25 + 125 Vouchers (>€250-€25000)
  • €25 + 250 Vouchers (>€250-€25000)

3.8. Spit out the Treasure

amount.

If access to this minigame is granted, nine prizes will appear on the reels. A draw will be held, and three of these nine prizes will be chosen (the rest will be discarded). These three prizes will each be displayed on a separate reel. The three prizes will then be randomly drawn among the three reels, and all three reels will be covered with caps. The player must select one of the caps by pressing on it, using the ADVANCE/HOLD buttons, or by pressing the PLAY button (only one cap can be selected). When a cap is selected, it will rise, revealing the reel with a prize. This prize will be awarded to the player; the remaining prizes will be discarded. If no button is pressed, the game will remain in this state until the player takes action. If the auto-play button is active, the game will automatically select a cap after a few seconds.

The prize that can be obtained in this minigame is as follows, depending on the bet:

  • 0,20€ + 1 Bono (>2€-100€)
  • €1 + 5 Vouchers (>€10-€1000)
  • €5 + 25 Vouchers (>€50-€5000)
  • €10 + 50 Vouchers (>€50-€10000)
  • €25 + 125 Vouchers (>€250-€25000)
  • €25 + 250 Vouchers (>€250-€25000)

3.9. Double or Bonuses

Prizes won in the top game will be subject to the Double-Bonus game. This applies regardless of whether the prize is won directly (on any of the eight paylines) or as a result of the additional games included in the top game.

In this game, the prize money is divided into fractions based on the bet amount, and the player can win double that fraction or an equivalent amount of bonuses. At any point during the game, the player can choose to stop and keep the current prize amount.

The fractions that will be used as a reference are:

  • €4 → Bet of €0.20 + 1 Bonus
  • €10 → Bet €1 + 5 Bonuses
  • €50 → €5 Bet + 25 Bonuses
  • €100 → Bet of €10 + 50 Bonuses
  • €250 → Bet of €25 + 125 Bonuses
  • €250 → Bet of €25 + €250 Bonus

For each fraction of the prize, the player can decide whether to risk the prize by pressing PLAY/ACCUMULATE and get double the fraction being played with or an equivalent amount of Bonuses, or if they prefer not to risk and take the prize by pressing COLLECT, and accumulating the prize in the balance counter.

If the player does not want to risk any of the fractions of their prize and wants to claim the entire prize, holding down the COLLECT button will claim the entire prize instead of taking it in fractions.

If the player wins the maximum prize for the selected bet, the prize will be transferred directly to the balance counter, with no option to risk any portion of it. Similarly, if enough DOBLAs are won to reach the maximum prize for the selected bet, the game will end and the remaining prize will be collected.

There is also a limit on the number of Bonuses a player can accumulate, in this case 7000 Bonuses. If the player exceeds this amount of accumulated Bonuses, the Double Up or Bonuses feature will not be allowed.

3.9.1. Self-Risk

The player has the option to activate AUTO-RISK using the indicator at the bottom of the screen. With the button activated (GREEN INDICATOR), all prize fractions submitted to the Double-Bonus game will automatically be risked and will never be added directly to the balance counter, unless the player achieves enough consecutive DOUBLES to win the maximum prize of the bet, in which case the game will end and the remaining prize will be capped.

3.10. Celebrations

The accelerations of the upper game are governed by the following parameters:

0.20€+1 Bono

€1 + 5 Vouchers

€5 + 25 Vouchers

€10 + 50 Vouchers

25€+125Bonos

25€+250Bonos

Seven Red

HIGH

You are Green

SOCKS

Seven White

Stem

LOSSES

Seta

Flower

Bonds

4. INTERFACE AND KEYBOARD

4.1. PC Interface

To make the game simpler and easier to use, the keyboard can be used to quickly access certain game functions. The game interface is the same for both the lower and upper game modes, although not all the functions on the button panel are used in both.

The attached graphic shows the style of the button panel with each and every element that can be found in the game:

The function of each of the buttons or pushbuttons is detailed below:

Copar : To claim the prize and not risk it on the Bonus game.

Auto : If it flashes, it does not perform any action; if it is lit, the game will solve the games with advances for the player.

Bet : Change the bet for the game.

Game Change : With sufficient bonuses, it gives access to the superior game.

Play : Start the game, play advances, play Double or Bonuses or accelerate the snowflakes.

Auto-Play : Enables starting a new game automatically.

Auto-Risk : Enables you to risk all prizes subject to risk automatically.

Menu : Access to help, information about the game and/or previous games, language, sound and automatic games.

Similarly, by using certain keys on the keyboard, you can access or activate each and every element of the button panel.

Copy : Backspace key or “plus” symbol (+) on the numeric keypad.

Auto Advances : Delete key (Del) or “prompt” symbol (/) on the numeric keypad.

Advance/Hold : Directional arrow keys. Left for the left roller, down for the center roller, and right for the right roller. Alternatively, you can use the number “1” on the numeric keypad for the left roller, “2” for the center roller, and “3” for the right roller.

Game Change : Shift key or number “0” on the numeric keypad.

Bet : Up arrow key or “dot” symbol (.) on the numeric keypad.

Play : Space bar or ENTER key (Main or numeric keypad)

Auto-Risk : “multiply” symbol (*) on the numeric keypad.

Auto-Play : “Subtraction” (-) symbol on the numeric keypad.

History : H key (To access or exit the menu) Page Up and Page Down to move through the Game Info menu Exit : Esc key.

4.2. Mobile Interface

vertical arrangement.in horizontal arrangement.

5. RESTORATIONS

Whenever there are actions left to be drawn, upon reconnecting, the player will be able to see the development of the same game.

In all other cases, the game will be played on the server and the player will be able to see the result in the game history.

Last modification date: 8/3/2026