Chicago Gold 2 LOCKNWINX
About this game
A 5-reel, 4-row video slot machine.
The aim of the game is to spin the drums so that the symbols form different combinations.
Winning combinations are highlighted on the reels and a payout is awarded.
Payment line rules
This game includes 25 fixed paylines.
A payline is a pattern of adjacent symbol positions that spans a line across the reels.
A win is awarded when adjacent matching symbols appear on a payline.
Payline wins are formed from left to right, starting with the first reel.
Betting rules
Each spin costs a total bet amount.
The total bet is based on the initial bet made, multiplied by the cost of the paylines played.
The initial bet is the current total bet divided by the cost of the payline, which is 10.
Awards Rules
The value of the prize depends on the winning combination that is formed.
The total prize is the sum of all payline winnings and collection winnings resulting from a spin.
Only the highest winning combination of symbols is paid out.
The payout table shows the payout for each combination of symbols according to the current bet.
The maximum win value shown is rounded down and is approximately the highest possible win that can be achieved in a single roll.
Wildcard symbols
Wild symbols can substitute for other symbols to complete winning combinations.
Wildcards can only be substituted for high and low value symbols.
Loot Collect™
During the base game, the Loot Collect™ only appears on reel 5.
During LOCKNWINX™, the Loot Collect™ appears in the diamond cell.
Loot Collect™ can appear in any print run.
A Loot Collect™ is unlocked after 50 pulls.
The Loot Collect™ collects all the money and all the pots on the screen.
The money in the base game has initial values of X1, X2, X3, X5, X10 or X15 the bet.
In LOCKNWINX™, the initially available cells can have money values of X1, X2, X3, X5, X10, X15 or X20.
In LOCKNWINX™, the first unlocked row can have money values ranging from X2 to X25.
In LOCKNWINX™, the second unlocked row can have money values ranging from X3 to X50.
In LOCKNWINX™, the highest unlocked row can have money values ranging from X5 to X100.
The collected money values are added together, multiplied by the total bet, and then awarded to the player.
There are 8 Loot Collect™ characters in the base game.
There are 5 Loot Collect™ characters in the LOCKNWINX™ game.
The game always starts with the Collect unlocked.
The Collect is visually represented by the Red Lady.
When it appears with money on the screen, collect all the money and jackpot symbols currently on the screen.
Winnings awarded during the feature are added to the base game winnings.
The Boost Collect is visually represented by the Knife Launcher.
In the base game, the Boost Collect feature can increase or add money by +X1, +X2, +X3, +X5 or +X10.
In LOCKNWINX™, the Boost Collect feature can increase or add money by +X1, +X2, +X3, +X5, +X10 or +X15.
When all 5 combined pots are activated via the Buy function, the Boost Collect can increase or add money by +X1, +X2, +X3, +X5, +X10, +X15, +X20, +X25, +X50 or +X100.
When the collection appears, you can add additional money symbols to the screen and increase the value of existing money symbols; then, all money and jackpot symbols currently on the screen are collected.
The Respin Collect is visually represented by the Baseball Bat Bully.
When the Respin Collect comes out, all non-money and non-jackpot symbols are removed from the screen, each empty position spins again independently and money or jackpot symbols may appear.
The extra spins continue as long as a money or jackpot symbol appears; the feature ends when none appear or when the screen is full, and all values are collected.
The Multi Collect is visually represented by the police collection symbol.
When Multi Collect comes up, it multiplies a money value by X2, X3, X4, X5 or X10.
Only money values less than or equal to X50 are eligible.
A minimum of two and a maximum of five multipliers are applied per roll.
The Double Collect is visually represented by the Twins' collection symbol.
It works the same as the basic collection, but the total value of the money collected is given twice.
Jackpots are only awarded once per Double Collect.
In LOCKNWINX™, a single money value is selected from X1, X2, X3 or X5.
The Zone Collect is visually represented by the Redhead collection symbol.
If it appears when there is money on the screen, three Boost Zones are added to the screen.
Each zone is square and has a size of 2X2, 3X3 or 4X4.
For each zone, a money value of +X1, +X2, +X3, +X5 or +X10 is randomly selected for the bet.
Any empty position in the zone is filled with money of the selected value.
If a money symbol already exists in a zone position, its value increases by the selected value.
When all 5 combined pots are activated via the Buy function, the Zone Collect can increase or add money by +X1, +X2, +X3, +X5, +X10 or +X15.
The Path Collect is visually represented by the Railgun collection symbol.
If it appears when there is money on the screen, a path is formed on the screen.
Each position in the route is enhanced with a money value of +X1, +X2, +X3, +X5, +X10, +X15 or +X20.
When all 5 combined pots are activated via the Buy function, the Path Collect can increase or add money by +X1, +X2, +X3, +X5, +X10, +X15, +X20, +X25 or +X50.
If a position in the path already contains a money symbol, its value increases with the applied booster.
If a position is empty, an X1 money symbol is created and can be increased to the final value.
The Maxi Collect is visually represented by the Capo's collection symbol; if it appears when there is money on the screen, the entire screen is filled with the same money symbol.
In the base game, you select a single money value of +X1, +X2, +X3, +X5, +X10 or +X15.
If there are money symbols on the screen, they are enhanced by the selected value.
The pot symbols are never modified with the collections.
Jackpot symbols are not collected twice.
Cauldron characters can appear when their associated cauldrons have been activated.
LOCKNWINX™ cauldron symbols
The game has 5 different colored cauldron symbols: green knife, blue star, orange molotov cocktail, pink bullets and purple TNT.
Each cauldron symbol is collected in the cauldron of the same color on top of the drums.
The cauldron symbols have no prize.
The cauldron symbols only appear in the base game.
The graphic collection of cauldron symbols in this game appears only as a visual decoration and does not influence the activation of functions.
LOCKNWINX™ Function
The LOCKNWINX™ function is a three-life LockNWin function.
There are 5 LOCKNWINX™ canisters: Boost Pickup, Multi Pickup, Zone Pickup, Path Pickup, and Maxi Pickup.
LOCKNWINX™ is played on an expanded 5 reel by 7 row grid.
LOCKNWINX™ starts with 4 rows unlocked.
Additional rows can be unlocked.
The locked rows are unlocked sequentially when keys are collected.
Level 1 is unlocked with 1 key, level 2 is unlocked with 2 additional keys, and level 3 is unlocked with 3 additional keys.
Once unlocked, a row remains active until the function ends.
Money symbols, jackpot symbols, and stock market symbols may appear in locked rows, but they do not participate, activate, or award any value unless the row is unlocked.
There is a special diamond cell located at the top of the drums.
The diamond cell may contain the following: collectible characters, keys, and bags.
During LOCKNWINX™, if the screen is full, a collection character can add a money collection bag inside their column, allowing additional money to be dispensed.
When a bag comes out, it absorbs all the money that is not locked in the same column.
After a bag has caught and removed the money, it turns into a red money symbol.
Upon completion of LOCKNWINX™, all cash, red cash, and jackpot values are awarded, except for the locked rows.
An extra suitcase always appears after Maxi is picked up.
During LOCKNWINX™, each pot that was activated may appear.
During LOCKNWINX™, the pickup characters act in the same way as their corresponding pickups in the base game.
The symbols that appear in the active rows or in the diamond cell restore lives.
LOCKNWINX™ ends after a roll in which all lives are exhausted and not restored.
Diamond collection function
The diamond is collected at the bottom of each set of drums.
The diamond is collected in several spins of the base game and more than one diamond symbol can appear in any spin.
Collecting all 5 diamonds activates all 5 LOCKNWINX™ functions combined.
Boats
The boats are static.
There are 4 jackpot diamonds: Mini, Minor, Major, and Mega.
The value of the Mini pot is x10 the bet.
The value of the Minor pot is X50 the bet.
The value of the jackpot is X500 the bet.
The value of the Mega jackpot is X5,000 the bet.
Jackpots can be awarded during base game and in LOCKNWINX™.
More than one pot diamond can appear in a single throw.
Booster Function
All characters must be unlocked before the booster can be activated.
The function is activated at the price shown.
Features that have been activated while the booster is active will be played in the base bet.
Activate the booster option to increase the frequency of the pickup function on X15.
The cost of the x15 frequency booster is x10 the stake.
The features are activated at the price shown.
Once activated, the Booster feature increases the bet per spin until you manually deactivate it.
Any jackpots and LOCKNWINX™ features that were activated while the booster is active will be played on the base bet.
The Booster function is deactivated after LOCKNWINX™.
This feature may not be available above a certain betting threshold.
Buy function
This feature is only available in the base game.
This feature may not be available above a certain betting threshold.
Access the purchase menu by pressing the Buy Bonus button.
Activating the Buy function automatically starts the selected function.
You can choose the betting level for the feature in the purchase menu.
The average payout for selected purchase features may differ from that for features enabled during normal gameplay.
The cost of Random Any is x100 the bet.
The cost of the 5 combined cauldrons is x500 the bet.
Game controls
Some settings and features may not be available in this game.
Spin button: starts a reel spin.
Auto-play button: Displays auto-play options.
Auto-game stop button: ends the current auto-game session.
Balance: Shows current balances.
Bet: shows the total amount bet.
Bet button: displays the options to change the current bet.
Max Bet button: increases the bet to the maximum available level.
Profit: Shows the most recent profit.
Exit button: exits the game.
Loot Menu: Opens the game menu.
Information button: opens the payment table menu.
Bet controls: Increase or decrease your bet using the plus and minus symbols.
Game Menu
Some settings and features may not be available in this game.
Start button: exits the game.
Help button: Displays help information and additional information.
Settings button: Displays game settings.
Paytable button: Displays the paytables and game rules.
Banking button: displays the banking page.
Close button: closes the game menu.
Sounds: Activates game sounds.
Activate/Deactivate Big Wins: Turns the display of the Big Win celebration on or off.
Activate/Deactivate home page: activates and deactivates the display of the home page.
Auto-game settings
Some settings and features may not be available in this game.
Automatic play allows you to automatically play a defined number of spins.
The spins are played with the current selected bet.
The number of spins remaining in the autoplay session is displayed in the game.
This feature is only available in the base game.
Spins: Defines the number of spins for the autoplay session. Autoplay ends when these spins are completed.
Winnings limit: Define a winnings limit for the autoplay session. Autoplay ends if a single win reaches this amount.
Loss limit: Define a loss limit for the autoplay session. Autoplay ends if the balance falls below this amount.
Total bet: defines the value of the current bet.
Big Wins: Stops autoplay after winning big
The automatic game is played with the currently selected bet.
Betting settings
Bet amount: defines the value of the current bet.
Quick bet buttons: Set the current bet to the selected value.
Bet value buttons: set the current bet to the selected value.
Minimum Bet button: sets the current bet to the minimum value.
Maximum bet button: sets the current bet to the maximum value.
Game settings
Some settings and features may not be available in this game.
Left-handed mode button: activates left-handed mode.
Music: Activates the game music.
Sounds: Activates game sounds.
Paytable button: Displays the paytables and game rules.
Settings button: Displays game settings.
Activate/Deactivate home page: activates and deactivates the display of the home page.
Big profits: Activate the big profit animations.
Game Terminology
JACKPOT = BOAT
MINI = MINI
MINOR = LESS
MAJOR = GREATER
MEGA = MEGA
BIG WIN = GREAT PROFITS
SUPER WIN = SUPER PROFITS
MEGA WIN = MEGA PROFIT
EPIC WIN = EPIC GAIN
MAX BET = MAXIMUM BET
LOOT COLLECT™ = LOOT COLLECTION
BOOST COLLECT = BOOST COLLECTION
RESPIN COLLECT = EXTRA PULL COLLECTION
MULTI COLLECT = MULTIPLE COLLECTION
DOUBLE COLLECT = DOUBLE COLLECT
ZONE COLLECT = ZONE COLLECTION
PATH COLLECT = ROUTE PICKUP
MAXI COLLECT = MAXI COLLECTION
Free games
A free game offer is a number of additional game spins awarded to a player.
Each offer has a unique reference number.
The game managers define the betting settings and they cannot be modified.
Earnings are added to the bonus balance or cash balance, depending on the offer.
An offer can be played now, played later, or rejected.
Select Play Now to accept the offer and start playing.
You can only play one offer at a time.
Select play later to postpone the offer.
A postponed offer will become available again when you log back into the game.
Select the trash can icon to discard the offer.
To reopen a rejected offer, you must contact the game managers and provide the reference number.
When an offer has been completed, discarded, or has expired, the next available offer is displayed.
Each offer has an expiration date and time; if it is not played before that time, it will no longer be available.
Select the information icon to view the bet information and the expiry date and time.
Additional information
Some settings and features may not be available in this game.
Malfunctions void all games and all payments.
Any changes made to the rules of the game will be carried out in accordance with the requirements of current regulations.
If you disconnect, the final state of the game will be displayed upon your return.
The balance is updated with the amount gained or lost.
The results of the last game played are shown.
If a request does not reach the server before the disconnection, the results of the previous game played will be displayed.
Ongoing functions that require interaction or selection can be continued.
Return to player
Return to Player (RTP) is the statistical and theoretical percentage of the total money wagered on a game that is paid out as winnings over time.
Depending on the game you are playing, the RTP value can be defined as a single value for the entire game or it can depend on the stage or game mode.
Initially, the values are calculated by dividing the total payouts by the total bets from a simulation of numerous rounds of play.
The values reflect the maximum expected return and do not change.
RTP: 94.01%.
RTP with x15 pickup frequency booster enabled: 94.03%.
RTP with purchase of Any random: 94.05%.
RTP with purchase of all 5 combined pots: 94.02%.
The probability of triggering certain game events may change during gameplay depending on the current game state or progress.
Last modification date: 9/29/2026