Mystic Orbs
1. Mystic Orbs is a 5 reel, 5 row slot with dropping symbols and cluster wins.
2. The minimum bet is £ 0.20, and the maximum bet is £ 100.00.
3. Each bet is 100 coins.
4. A winning cluster consists of 5 or more identical symbols, wilds or Orbs which are either vertically or horizontally connected.
5. A game round starts on the selected bet level when the player hits the Spin button.
6. The game can be played automatically by activating Auto Spin (if available in the applicable jurisdiction). Hold down the Spin button or use the Auto Spin button to set the number of game rounds to be played automatically.
7. Winnings and winning combinations are paid out according to the Paytable.
8. Winnings are presented in the player's currency or in coins (if available in the applicable jurisdiction). The player can change preference in Settings.
9. Mystic Orbs is played in two modes; Normal mode and Bonus mode with free drops.
10. The wild symbol substitutes for any symbol except the Orbs. If a winning cluster consists of only wild symbols with no payout symbols included, the wild symbol pays as the highest valued symbol.
11. There are 2 Orbs in the game, the Orb and the Charged Orb, and both are wild symbols. The Orb activates the function vertically directly above on the feature row and the Charged Orb activates all features currently on the feature row. Both Orbs and Charged Orbs are collected.
12. Orbs not contributing to winning combinations explode and remove all adjacent symbols. Orbs that contribute to winning combinations are removed with their respective winning clusters.
13. The feature row has 5 slots that are populated inpidually with a feature at the beginning of a game round or free drop, or remain empty. Triggered features are removed and new features may be added in the empty slots.
14. There are 6 features in the game; Upgrade, Orb Siege, Extra Life, Multiplier, Orb Payout and Bonus.
15. Feature: Upgrade
Randomly selects a symbol type in view and upgrades all its occurrences on the symbol grid to a symbol type with higher value or wilds for up to 3 Avalanches. The feature can be retriggered and is executed prior to the payout of the current result.
16. Feature: Orb Siege
One of the Orb's adjacent symbols is chosen to replace up to 4 symbols surrounding the Orb with instances of the chosen symbol or wilds. Every Siege feature extends the replacement pattern around the Charged Orb with up to 4 instances outwards from the Orb. The feature is executed prior to the payout of the current result.
17. Feature: Multiplier
The multiplier value is added to the total multiplier. The total multiplier is applied to all current and subsequent winning combinations and Orb Payouts.
18. Feature: Orb Payout
The value of the feature slot is multiplied by the placed bet and that win is paid out prior to the payout of cluster wins. The feature only appears in the bonus game.
19. Feature: Extra Life
Provides an additional symbol drop when no further winning combinations appear in the current game round. The feature executes at the end of an Avalanche cycle and only appears in the base game.
20. Feature: Bonus
Awards entry to the bonus game at the end of the game round's Avalanche cycle when no additional activated features remain. The feature only appears in the base game.
21. Multiple features triggered in the same result will execute in the following order:
- Multiplier
- Orb Payout
- Upgrade
- Orb Siege
- Extra Life
- Bonus
22. All cluster wins in the current symbol drop are collected and then all symbols that were part of a winning combination, all triggered feature symbols and all Orbs explode. The remaining symbols fall vertically until they reach a resting position, after which new symbols drop in and potential features are added to fill the empty
spaces on the feature row. The Avalanche cycle continues as long as new winning combinations or Orbs appear.
23. Orbs are continuously collected during the base game. Collecting 5 Orbs during a game round in the base game triggers the bonus game. Only 5 Orbs can be collected in the base game.
24. Orbs are continuously collected during the bonus game. Additional free drops are awarded for every 5 Orbs collected in the bonus game.
25. Bonus mode ends when no free drops remain.
26. Winnings are paid out when all triggered features have ended.
27. No bets can be changed during an ongoing game round.
28. A game round ends if the maximum win is reached.
29. The theoretical payout (RTP) in Mystic Orbs is 95.0%.
30. The game has a maximum win of 10 000x the placed bet.
31. In the event of a malfunction, all bets and wins are void.
Last modification date: 12/19/2023