Tower Quest Legacy
Unfinished games
If your game round is interrupted, placed bets and all game information will be saved until you reopen the game. You can resume your incomplete round from the point of interruption. Unresolved and still undecided bets placed on incomplete games will be voided after 2 days. Malfunctions will void all payouts and games.
Information
Payline wins will occur on the number of paylines selected, as per the paytable information and game rules. Wins on multiple paylines in a single game round will pool all wins. All wins from features (such as Free Spins), Bonus Rounds and/or specials (if applicable) are also added to the payline wins. All winning combinations are paid at the end of a game round. Free Spins features are played with the same bet and number of lines selected as the game round that triggered the feature, unless otherwise stated. The bet cannot be changed during an ongoing game round. See game rules for more information. All wins are paid from left to right, starting with the leftmost reel. Symbol wins pay for any winning payline combination without any gaps. Only the highest wins per active winline will be awarded.
Rules of the game
Tower Quest Legacy is a 5-reel, 3-row video slot game with 20 paylines.
This game has special symbols categorized as either "Wild" or "Scatter". A Wild (Dark Tower) substitutes for all symbols except Scatters. Meanwhile, a Scatter is used to help trigger special game features. There are 2 types of Scatters: the Flask Scatters (Red Flask and Blue Flask) and the Bonus Scatter (Wizard).
To help form winning combinations, all WILD symbols (including temporary Wilds during features) substitute for all symbols except SCATTERS (SCATTER symbols are not available during any feature). Flask Scatters trigger features based on their colour: Red triggers FREE SPINS, and Blue triggers RE-SPINS. These features can be triggered at 3 different levels, depending on the number of Flask Scatters collected. Flask Scatters can appear on any reel, with up to 5 Flask Scatters possible on a single spin. When a Flask Scatter lands on a reel, it is collected immediately. 3 Bonus Scatters (Wizard) landing on reels 1, 3 and 5 trigger the BONUS GAME, a card game against the Wizard.
The Bonus Scatter (Wizard) symbol and the Red and Blue Flask symbols do not appear on the reels during the FREE SPINS and RE-SPINS features. The Wild symbol can always appear on all reels.
The Red Flask Meter, located on the right-hand side, has 3 feature levels that can hold up to 30 Red Flask Scatters. At level 1, collecting 10 Red Flask Scatters will unlock the chance to trigger the EMPOWERED WILDS feature. When triggered, this feature awards 5 FREE SPINS, with all wins connected to Wilds multiplied by X3. If multiple Wilds connect on a winning payline, the win amount will be multiplied by X3 only. At level 2, collecting 20 Red Flask Scatters will unlock the chance to trigger the WILD ADVENTURERS feature, which awards 5 FREE SPINS and temporarily turns the 2 highest paying symbols into Wild symbols. At level 3, collecting 30 Red Flask Scatters will unlock the EVERBURNING WILDS feature, awarding 5 FREE SPINS. In this feature, a Sticky Wild is added to the reels at the end of each FREE SPIN and remains in place for all FREE SPINS. Only the most recently unlocked level can be manually triggered by clicking the button linked to the meter, while the final level is automatically triggered once the meter is full.
The Blue Flask Meter, located on the left-hand side, has 3 feature levels that can hold up to 15 Blue Flask Scatters. At level 1, collecting 5 Blue Flask Scatters will unlock the chance to trigger THE TOWER feature. When triggered, THE TOWER feature awards a RE-SPIN, with reel 3 turning Wild and multiplying all wins by X2. If multiple Wilds connect on a winning payline, the winning amount will be multiplied by X2 only. At level 2, collecting 10 Blue Flask Scatters will unlock the chance to trigger the BATTLE OF THE WILDS feature, which awards a RE-SPIN and temporarily turns the 5 highest paying symbols into Wild symbols. At level 3, collecting 15 Blue Flask Scatters will unlock the TOWERS OF DARK POWER feature. This feature awards a RE-SPIN with reels 1, 3 and 5 turning Wild. Only the most recently unlocked level can be manually activated by clicking the button linked to the meter, while the final level is automatically activated once the meter is full.
The number of Flask Scatter symbols collected is linked to the total bet placed. Changing the total bet will collect towards another set of Flask Scatter symbols. The active Flask collection is stored and can be continued by resetting the total bet. The Flask collection is also stored between game sessions, so you can pick up your game whenever you want.
The features related to the Flask Scatters (Red Flask and Blue Flask) are treated as free play, with bets deducted at the start of the spin being returned to the player at the end of the round.
3 Bonus Scatter (Wizard) símbolos en los carretes 1, 3 y 5 activan el BONUS GAME. Antes de que comience el BONUS GAME, se da a los jugadores la opción de elegir entre la Female Elven Warrior y el Male Elven Warrior para jugar. Para comenzar el BONUS GAME, cada ronda requiere que elijas 3 cartas. Las cartas adyacentes verticalmente en juego luego se enfrentarán entre sí, comparando el valor de ataque del oponente contra su valor de salud. Cada carta derrotada del Wizard otorga un premio aleatorio e inflige un daño al Wizard. Durante la batalla, se pueden activar 2 características especiales:
• Special Attack: Esto se activa cuando tú o el Wizard eligen 2 cartas idénticas. Reduce la vida general y la salud de las cartas en 1. La Female Elven Warrior usa Arrowstorm, el Male Elven Warrior tiene Bladed Fury, y el Wizard maneja Voidborne Hex.
• Superpower: Esto se activa cuando tú o el Wizard eligen 3 cartas idénticas. Reduce la vida general y la salud de las cartas en 1, mientras que también duplica el valor de ataque de las cartas del propietario.
La selección del jugador para el Warrior y las cartas son puramente para el compromiso y no influyen en el resultado del juego.
Cada carta derrotada del WIZARD otorga un premio aleatorio. Si el jugador gana, uno de los siguientes premios se otorga aleatoriamente: 7x, 8x, 10x, 12x, 15x, 20x, 30x, 50x, 80x o 140x de la apuesta total. Si la batalla termina en empate, donde tanto tu carta como la carta del WIZARD son derrotadas, uno de estos premios se otorga aleatoriamente: 1x, 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x o 10x de la apuesta total. No se otorgan premios si la carta del WIZARD gana.
Tu objetivo es infligir suficiente daño para reducir los puntos de salud del Wizard a 0. Matar al Wizard otorga 100x de la apuesta total.
Una vez que se alcanza la ganancia máxima durante el Bonus Game, cualquier ganancia posterior que el jugador obtenga ya no se sumará a la ganancia total.
El porcentaje de retorno del jugador medio es de: 94.21%. El RTP se alcanza mediante la participación.
Las apuestas se seleccionan mediante los botones de apuesta. Pulse los botones de "más" y "menos" para modificar el nivel de la apuesta. Para iniciar la ronda, pulse GIRAR. Cuando se paren los carretes, los símbolos mostrados determinarán su premio según la tabla de pagos.
Acciones
- Tabla de pagos - Muestra de la tabla de pagos.
- Auto Juego - Haga clic en el botón AUTO JUEGO para activar/desactivar la función de Auto Juego. En el modo de Auto Juego, se iniciarán automáticamente varias rondas de juego consecutivas con sus ajustes actuales de apuesta. El modo de Auto Juego se desactiva automáticamente según sus ajustes o en el caso de que su saldo sea demasiado bajo.
- Girar / Inicio / Barra De Espacio - Inicia la ronda de juego con la apuesta seleccionada actualmente. Haga clic en 'girar' para empezar.
- Detener - Para los cilindros más rápidamente.
- Ajustar la apuesta automáticamente - Si el saldo es demasiado bajo para iniciar un giro con el nivel de apuesta actual, al iniciar un nuevo giro se reduce automáticamente la apuesta total. La apuesta total reducida seleccionada será la apuesta más alta posible y será inferior al tamaño de apuesta seleccionado cuando se iniciaron los giros automáticos. La apuesta sólo se reducirá y no volverá a su importe original tras cualquier ganancia que permitiera seguir con el tamaño de la apuesta inicial.
Last modification date: 1/16/2025