Mega Heist
Game Rules
- ”Mega Heist” is a 5 reels and 4 row slot machine with 178 connected ways to win.
- A connected way is formed by matching symbols in positions that are in adjacent columns, and one row above, one row below, or in the same row as the previous symbol, starting with the leftmost reel.
- Winning combinations and payouts are made according to the paytable.
- The Wild symbol substitutes for all symbols on the game area for connected ways wins.
- Only the longest matching combination for each symbol is paid.
- Multiple matching symbols on a reel contribute to the winnings multiplicatively.
- Once a spin has been initiated the bet level for that round is locked and cannot be changed.
- The theoretical return to player for this game is 94.00%.
- Winnings are presented in the user's currency.
- Malfunction voids all pays and plays.
- Incomplete games will be automatically resolved after 2 days. Any winnings resulting from automatic resolve shall be paid to player's account.
- If your balance decreases so it becomes lower than the selected bet size, the bet size will automatically be lowered to the highest applicable bet size. (Applicable based on market)
- The English version of the game rules prevails.
Escape Bonus game rules
- 2 Bonus symbols anywhere on the reels trigger Escape Bonus game.
- The Bonus game board is divided into Robbers zone (columns 1 to 4), the Police zone (row on top), and the Safe zone (column 5).
- Escape Bonus game starts with up to 4 robbers placed on the leftmost column.
- Robbers may carry a multiplier prize or a Bonus symbol.
- Robbers are moving from left to right, advancing one position each round until they either reach the Safe zone and secure their prize or get caught (busted) by the police and lose their prize.
- Robbers can pick up only the Multiplier power-ups that appear in the Robbers zone. For types of Power-ups check the Power-ups Table.
- After the robbers have moved and power-ups have been applied, between 1 and 4 policemen will appear in the Police zone and catch up to 1 robber.
- Escape Bonus game ends when there are no more robbers left in the Robbers zone.
- If one or more robbers carrying the Bonus symbol reaches the Safe Zone, the Mega Heist Bonus game is triggered. Up to 3 additional Bonus symbols can be won, making it a total of 5 Bonus symbols.
Mega Heist Bonus game rules
- 3, 4 or 5 Bonus symbols anywhere on the reels trigger the Mega Heist Bonus game, starting with 10, 15 or 30 Robbers respectively.
- Mega Heist Bonus can also be triggered from the Escape Bonus game if any robber carrying the Bonus symbol reaches the Safe zone.
- There are 3 levels, each with a different potential value to be won; first level 150x, second level 1.500x, third level 15.000x - all shown in the bank counter.
- Mega Heist Bonus game always starts at the first level.
- The Bonus game board is divided into Robbers zone (columns 1 to 4), the Police zone (row on top), and the Safe zone (column 5).
- New robbers are added only to the leftmost column in the Robbers zone.
- Each new robber that appears is carrying a multiplier prize. This multiplier prize gets deducted from the bank counter.
- If a robber picks up a multiplier power-up, this further deducts the bank counter. It may happen that a multiplier power-up is not used fully, once the bank counter reaches 0. Bank counter cannot run into a negative number.
- Robbers are moving from left to right, advancing one position each round until they either reach the Safe zone and secure their prize or get caught (busted) by the police and lose their prize.
- When a robber reaches the Safe zone, he gets added back to the robber’s pool and may reappear in the Robbers zone.
- Robbers may pick up power-ups, which are activated immediately, with the exception of the Motorcycle and Bus which are activated at the end of the turn. For types of Power-ups check the Power-ups Table.
- In any level, when the bank counter reaches 0, all Multiplier power-ups are transformed into Invisibility power-ups.
- After the robbers have moved and power-ups have been applied, between 1 and 4 policemen will appear in the Police zone and catch up to 4 robbers. Each policeman can only catch one robber per round.
- The level is complete when the bank counter reaches 0. After that no new robbers are added to the Robbers zone, even if there are still some left in the robber’s pool. The bonus game progresses to the next level when all robbers from the Robbers zone reach the Safe zone or are caught (busted) by the police.
- When the game progresses to the next level all power-ups are removed from the Robbers zone and 3, 5, 7, 10, 15, or 30 new robbers are added to the robber’s pool.
- The bonus game ends when there are no more robbers in the robber’s pool and on the board. Except on the third level, the Mega Heist Bonus game may end when the bank counter reaches 0 and there are no more robbers on the board, even though the robber’s pool is not empty.
Buy Feature Game Rules
- The ‘Buy Feature’ can only be activated in the base game.
- The theoretical RTP (return to player) for the Buy Feature is 94.61%.
- Buying “Mega Heist Bonus” will cost 153x the reference bet size, and directly start the Mega Heist Bonus round with a random number of Bonus symbols (3, 4 or 5).
How To Play
- Select a bet size, then press the Spin button to begin.
- To use autoplay, press the Autoplay button and select the desired number of rounds.
- Autoplay is started and stopped by clicking the autoplay icon where applicable.
- While playing, you can always see how many autoplay spins you have left.
Last modification date: 5/15/2023